Storyboarding with Adobe CS and Blender

I’m currently working on a new storyboarding system for my film projects utilizing the Adobe Creative Suite and Blender (the open source 3D application.) The general workflow is as follows: 1. Create a character using Adobe’s Fuse application. 2. Export the character to Adobe’s Mixamo online application in .dae (Collada) format. 3. If needed, added [...]

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