Exploring Augmented Reality (a Follow-up)

Posted on: November 30, 2017 Posted by: admin Comments: 2

Exploring Augmented Reality (a Follow-up)

As a quick follow-up to my last post, I was finally able to get my augmented reality app working correctly on iPhone and iPad. The issue I encountered was XCode giving me an error stating that the Info.plist must contain an NSCameraUsageDescription in order to access the camera. The solution was add the permission in XCode by clicking “Info” then find “Privacy-Camera Usage Description” and setting its value to “$(PRODUCT_NAME)” without the quotes. After the change, the app compiled correctly and ran on both iPhone and iPad with no issues.

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